The Atlas Mods (
atlasmods) wrote in
theatlas_ooc2016-09-24 10:04 pm
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Entry tags:
Discoveries
DISCOVERIESBecause what's interstellar travel without a little exploration? Welcome to our discoveries page! Here players can try to glean extra tidbits, information, or locations from the current chapter. Please remember that exosuits do not store any information made through discoveries save for basic map data, and all chances of success/fail are determined by RNG. Discoveries are divided into three tiers: locations, FFR (Flora, Fauna & Resources), and item properties.
These are expedition-based. This means that in order for them to happen players must OOCly arrange an IC expedition for their characters to go out & explore on their own. Once you have plotted a course with the intent to thread & play out their trips, we will provide you with all the relevant information of what they will see, find, and discover! These discoveries are much more in-depth and count as a player plot which means it is up to players oocly to organize, and must be approved by the mods first. Characters may only investigate (1) location or direction at a time and are guaranteed a success. Examples of discoveries which can be made in this category are:
Discoveries in this category are search-based and much simpler. Players only need to submit the general area in which their characters is searching & for how long in order to determine what can be found in any given (discovered) area on the map. This means you cannot search an area if characters haven't been there before. The soft rule is that they need to be able to reach it on foot with limited supplies. FFR discoveries have a 30% chance to fail and return results such as "You found rocks!". Examples of discoveries which can be made in this category are: These discoveries are interaction-based. Once a resource, item, or species has been added to the Flora, Fauna & Resources page, all players can choose to have their character(s) interact with it to learn more about it. These discoveries require a short write-up of how the character will be investigating the desired object or creature, and have a 15% chance to fail. Characters can only investigate (1) object or species at a time. Examples of discoveries which can be made in this category are: If you would like to make a discovery please fill out the appropriate form with "DISCOVERY TIER: #" in the subject line: Tier 1: Location Discoveries Tier 2: FFR Discoveries Tier 3: Item Properties Discoveries | |
DISCOVERY TIER: 3
Character(s) Involved:
Zhukov |
Fauna: Trilobite
Type of Interaction:
Stage One: Once he sees that something has been gnawing on the pods and the bones, he will take his rations that he doesn't need very much of and set a small trap with the food and water as bait. This will mostly consist of going a little bit further out from where camp is set up in the giant bones, and digging a hole for the food to sit in. He will also leave his makeshift shiv there for reflection jumping. Then sitting back far enough to not be close, and wait to see what turns up.
Stage two: if stage one doesn't work, of course, he will take his makeshift bandana he uses to cover his creepy face and that is all bloody and ash covered from his skin and smells like something dying, and leave that out as bait.
FAILURE
In the meantime, please feel free to conduct discoveries for all species & resources which are not listed as "undiscovered."
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Character(s) Involved: Lexa |
Flora: "Leaves."
Type of Interaction: Anakin used his force powers to split the leaves when it rose here, presumably killing it in the process. They will be working together to find out if the moisture located on the plant is drinkable. If it is, Lexa will later recommend that they can use it for food, as well.
GREAT SUCCESS (no seriously, you rolled a 100)
There is only (1) "Leaves" plant within the Arrival area, and from it they can harvest enough edible leaves for (3) meals, total (not per person).
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Character(s) Involved:
Jessica Jones |
Bruce Wayne |
Flora: Coral
Type of Interaction:
Jess is just gonna dig that piece of shit coral up (probably using a bone shard as a pseudo-shovel to avoid getting stung), crack it open, and then she's gonna make Bruce be a detective at it. They'll be looking for any parts that are edible, so if there's any more fleshy bits aside from the tendrils, Jess will test it on a patch of exposed skin to see if it makes her itchy. If it doesn't and it passes the "could this be edible" test (I bet Bruce read the wikihow) she might eat the tiniest bit. I really hope she doesn't die.
They'd also be looking for how it gets water, so comparing it to Earth plants and also just going digging around the hole it came from to see if there's any clue there.
Eventually they'll use a bit of that bone shard spark to see if it's flammable. Fire is a friend.
SUCCESS
The shell is not flammable. The insides are not very flammable when freshly opened (think wet wood).
There is dirt beneath several inches of sand which retains only the barest traces of moisture.
No information about its edibility can be gleaned from your description.
DISCOVERY TIER: 3
Character(s) Involved:
Morio Inui |
Lance |
Flora: Coral
Type of Interaction:
Because they are geniuses Inui and Lance are going to see if this plant has any healing properties by breaking down a coral plant and seeing if rubbing the fleshy insides will do anything for Lance's cuts.
Whatever they don't use to season Lance's face with they'll try to cook over an open...bone fire?? Or just spark it until it looks cooked. That counts right?
SUCCESS
When cooked the plant releases a nutty sort of smell and can be consumed! It tastes similar to almonds.
Re: SUCCESS
Discovery, Tier 3
Character(s) Involved:
Miles Naismith Vorkosigan |
Bel Thorne |
Taura |
Fauna: Trilobite
Type of Interaction: Going right for the dumb stuff, Bel and Miles will be attempting to bash one of the little bugs and see if it's edible. Miles will be getting the buggy duo's attention while Bel throws a rock at the closest one.
Bug appetit, if successful, will probably involve some attempt to cook it to keep their minds off of actually attempting to eat an insect, and Taura's super sense nose will try and check for poison.
SUCCESS
Unfortunately they squished it a little too hard and as a result, there's not much nutritional value to be found in their Trilobites once eaten. Their insides are liquid and when cooked, become similar to crab meat. They do not smell poisonous.
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Character(s) Involved:
Clara Oswald |
Clark Kent |
Miles Naismith Vorkosigan |
Morio Inui |
Lance |
Fauna: Trilobite
Type of Interaction: Clara's gathered a group together to poke at the Trilobites here. They're going to be observing and interacting with their new friends to try and catch any identifiable behaviors. They'll be interested in seeing if the Tilobites are interested in the coral they've got laying around as food, if the creatures are intelligent, and if they can be tamed in any way.
MILD SUCCESS
Due to a lack of information provided about your taming methods (and your low roll of 17), the Darcy and Bingley remain free spirits and (currently) can't be tamed, etc.
DISCOVERY TIER: 3
Character(s) Involved:
Clara Oswald |
Clark Kent |
Miles Naismith Vorkosigan |
Morio Inui |
Lance |
Fauna: Trilobite
Type of Interaction: WE'RE GONNA TRY TAMING THESE THINGS AGAIN, now with more information on our smoldering technique.
...By which I mean they're going to try to pretty Lance up with that lovely Coral sap (liquid??) and have him make kissy noises at the Trilobites and see if that doesn't charm them.
Since that probably won't work though Clara's going to try and coax them closer with food and some basic clicker training (only clicking their tongues instead). See if they can't teach Darcy and Bingley something with that!
SUCCESS
More fortunately than the above is that the clicker training will work to a degree! The Trilobites may not perform any tricks or feats, but they can be taught to "come hither" with a clicking noise (clicking = food will be given).
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Discovery: Tier 3
Character(s) Involved:
Jessica Jones |
Resource: Pearl-looking thing
Type of Interaction: Jess is gonna try to break into one, if brute strength doesn't work, she'll use one of the makeshift knives to cut into it, and if that fails she'll throw it at the side of the hull REALLY HARD because she'd get frustrated and the hull seems like the strongest structure around
SUCCESS
If thrown at the hull it will release a bright flash of light similar to a flash bomb, and then crumble into tiny shards.
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Character(s) Involved:
Elma |
Fauna: Trilobite Queen (isn't she really a resource at this point?)
Type of Interaction: In addition to the testing discussed here, Elma will be doing general physical study of the queen's exoskeleton. Testing it for strength and durability from multiple locations on the body. Can it be sharpened? Does it burn (using sparks from salvaged bone)? Can it be drilled through, with the old-fashioned 'stick and sand grains' juryrigged drill, and does that compromise its integrity? Would it work as armor plating, if set up to be worn somehow?
SUCCESS
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Character(s) Involved:
Lance |
Clark |
Resource: Kh'svil
Type of Interaction: thread here - Lance and Clark are gearing up to check out the kh'svil specimen in the ruined hull. Clark's gonna use his x-ray vision to determine if there's anything organic inside, or even if the material responds in any way. Does it melt under laser? Can it be dented or scratched? (Fingernail, a bit of metal, they'll try various things) Would anything happen just from touching it? Etc. They won't spare the water to do a dunk test, but they might check how heavy it is relative to the moss on the hydroponics room floor.
SUCCESS
Nothing happens from touching it, and there is nothing contained within the specimen. It's weight is roughly the same as a generic piece of rock.
TIER 3
Character(s) Involved:
Max Briest |
Fauna: Seedlings
Type of Interaction: Max wants to know how smart those little things are! Her first step is going to be an attempt to motivate them with food, either from the trilobite queen or her own rations. If that works, she'll try the whole "put the food under a thing and see if the seedling figures it out" as well as a very basic maze out of pod bits/stone from the city with a food motivator. Like Clara with the trilobites, she'll also give clicker training a try.
If it doesn't have interest in food, she'll still try the maze test but with "freedom" as the reward rather than food. Overall she'll also be trying to figure out if they'll learn that someone doesn't mean them harm, since she'll be gentle when interacting with them.
SUCCESS
tonedeaf. Like totally.When it comes to the "freedom" test they will take a stupid amount of time to figure it out. These guys? Not smart. They're fully capable of jumping up over the tiny obstacle course but they just...don't. They literally wander around bumping into stuff until they make it out.
So long as Max is gentle with them, they won't spray pollen! But as soon as they're left alone they'll try to burrow back down into the sand.
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TIER 2
Max Briest |
Location Searched: Underground lake
Duration of Search: On and off for an entire day/night cycle, at least an hour at a time but she'd go back outside to recharge her suit occasionally
Type of Search: She's gonna shift herself some gills and bioluminescence to go diving deep into the lake, looking for anything of interest like fish/plants/artifacts/secret tunnels. (If there's anything horrible in there I'm just gonna say rn that I'm okay with her getting hecked up)
(you have no idea how long we were singing "secret tunnel" after this)
Max will be able to find little in the way of life besides what looks like a species very similar to garden eels! They're not aggressive and don't have eyes, but will hide in their adorable little sand burrows whenever Max comes near. They're harmless and edible!
Further into the lake will be the haggard remains of something bulky and metallic, but it's buried too deeply in the sand for her to really get a good idea of what's there. Aside from that? Lots of bits of ruins. This chamber was some sort of basement area with structure before it filled with sand and water!
she just wanted to get to her lover on the other side of the mountain
secret secret secret tunnellllllllllll
http://media.tumblr.com/tumblr_lisdf1OpsD1qb2gbs.gif mods confirmed for hippies
it's true, we're all hippies
i knew it
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TIER 2
CHARACTER NAME |
Location Searched: The Forgotten City
Duration of Search: She'll start out as soon as it's daylight and go as far as she can before she thinks she'll need to turn around so she can get back to camp before complete nightfall. So probably about 6 hours of moving further into the city before heading back. Her sense of time and direction are inhumanely good, so *hopefully* she won't get lost...
Type of Search: This trip is less archeology and more surveying. She'll check a few buildings as she walks for anything obvious that looks useful or at least possibly informative about the people who lived there, but she's not going to go digging, yet. If she can find rock chalk-like enough to rub a big X by the door of buildings she's looked in, that's perfect. If she gets as far as some of the musical archways, that will for sure grab her attention and she'll follow them along until she has to turn back.
Also, she will be humming and singing at various volumes the entire walk. Checking acoustics is totally helpful. (Right?) You're welcome.
SUC...CESS?
What we're saying is she finds rocks. Lots of them.
But hey--at least the acoustics are great!
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tier 2
Character(s) Involved:
Lance |
Hunk |
Pidge |
Clark |
Location Searched: Forgotten City
Duration of Search: a full day; night-time has settled in by the time they get back. It's more secure as a group, so they're less worried about staying out past dark.
Type of Search: as there's four of them, they're a bit more organized (thank Clark and Pidge) and are essentially conducting a more in-depth recon sweep of the city's less worn-down neighbourhoods. Namely they'll be checking inside houses, trying to find anything salvageable, anything to give them a clue as to how the people of the city used to live. Lance found a bracelet in the hull and may take interest in anything resembling it. Pidge has her eye out for leftover tech. Hunk,
nerdengineer that he is, will take a special interest in any repeating patterns, especially if they're mathematical in nature, like fractals or spirals. Of course, they're all on the lookout for more of that telltale Atlas symbol, aside from the murals.They'll also be working off the map data from the hull, trying to mark important spots as they go in the hopes of making the city a bit less of a maze for the others.
SUCCESS
There is no technology to be found made of metal: the civilization that once lived here did not use metal or electronics in their society! But of interest are the large circular structures littered around the city which make that strange melody when wind blows through them. Different intensities of airflow play different tunes!
There are no overt patterns to the ruins, just simple mathematics when it comes to their construction (so they're structurally sound and built that way on purpose). Atlas marks can be found only in the innermost areas of the city, below ground or half-destroyed by the same claw marks which were on the stasis pods and bones.
The map data found in the hull is planetary and too broad to map the city with, although they can cross-reference it with anything in their suits' personal map catalogues if you'd like!
What's most obvious is that the civilization did not use weapons of any kind, and the city has no fortifications; they clearly did not expect to have to fight or defend themselves.
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--RESOURCE DISCOVERY--
Character(s) Involved:
Clark |
Lance |
Resource: monoliths with alien language inscribed!
Type of Interaction: Lance and Clark are gonna see if any of that text becomes legible after interfacing their suits with it! Hopefully it's not all weather reports...
SUCCESS
The rest are too damaged to read.
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TIER 2
Kara Zor-El |
Location Searched: Forgotten City
Duration of Search: Full day, returns at dusk.
Type of Search: Kara will be jumping up to a few of the highest points she can find in the ruins and scanning the area for items of interest with her telescopic and X-ray vision.
SUCCESS
Kara will also be able to tell that most of the city is in fact still buried beneath the sand, although a great deal of it has either filled up or collapsed over the years.
In particular however is a strange floating polygon, housed deep within the heart of the city beneath where the Overseer Drone first emerged; it emits a strange energy.
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--RESOURCE DISCOVERY-- (minerals, power sources etc)
Character(s) Involved:
Bruce Wayne |
Clark Kent |
Kara Zor-El |
Max Briest |
Resource: The strange floating polygon.
Type of Interaction: They will be venturing towards the energy source and examining its surrounding apparatus, looking for logs on what it might be, whether there's more Overseer Drones about etc.