The Atlas Mods (
atlasmods) wrote in
theatlas_ooc2016-09-24 10:04 pm
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Discoveries
DISCOVERIESBecause what's interstellar travel without a little exploration? Welcome to our discoveries page! Here players can try to glean extra tidbits, information, or locations from the current chapter. Please remember that exosuits do not store any information made through discoveries save for basic map data, and all chances of success/fail are determined by RNG. Discoveries are divided into three tiers: locations, FFR (Flora, Fauna & Resources), and item properties.
These are expedition-based. This means that in order for them to happen players must OOCly arrange an IC expedition for their characters to go out & explore on their own. Once you have plotted a course with the intent to thread & play out their trips, we will provide you with all the relevant information of what they will see, find, and discover! These discoveries are much more in-depth and count as a player plot which means it is up to players oocly to organize, and must be approved by the mods first. Characters may only investigate (1) location or direction at a time and are guaranteed a success. Examples of discoveries which can be made in this category are:
Discoveries in this category are search-based and much simpler. Players only need to submit the general area in which their characters is searching & for how long in order to determine what can be found in any given (discovered) area on the map. This means you cannot search an area if characters haven't been there before. The soft rule is that they need to be able to reach it on foot with limited supplies. FFR discoveries have a 30% chance to fail and return results such as "You found rocks!". Examples of discoveries which can be made in this category are: These discoveries are interaction-based. Once a resource, item, or species has been added to the Flora, Fauna & Resources page, all players can choose to have their character(s) interact with it to learn more about it. These discoveries require a short write-up of how the character will be investigating the desired object or creature, and have a 15% chance to fail. Characters can only investigate (1) object or species at a time. Examples of discoveries which can be made in this category are: If you would like to make a discovery please fill out the appropriate form with "DISCOVERY TIER: #" in the subject line: Tier 1: Location Discoveries Tier 2: FFR Discoveries Tier 3: Item Properties Discoveries | |
SUCCESS
There is no technology to be found made of metal: the civilization that once lived here did not use metal or electronics in their society! But of interest are the large circular structures littered around the city which make that strange melody when wind blows through them. Different intensities of airflow play different tunes!
There are no overt patterns to the ruins, just simple mathematics when it comes to their construction (so they're structurally sound and built that way on purpose). Atlas marks can be found only in the innermost areas of the city, below ground or half-destroyed by the same claw marks which were on the stasis pods and bones.
The map data found in the hull is planetary and too broad to map the city with, although they can cross-reference it with anything in their suits' personal map catalogues if you'd like!
What's most obvious is that the civilization did not use weapons of any kind, and the city has no fortifications; they clearly did not expect to have to fight or defend themselves.
no subject
Will they be able to interface with any of the Atlas marks or is there just zero data to extract? Also, what do you mean by "suit's personal map catalogues"........? im 2dumb4this
"they clearly did not expect to have to fight or defend themselves" WELL THAT'S NOT ALARMING AT ALL. swe a t s.... . .
no subject
And we just meant the minimap the suits save when you go through an area :) That's all.