atlasmods: (Default)
The Atlas Mods ([personal profile] atlasmods) wrote in [community profile] theatlas_ooc2016-09-24 10:04 pm
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Discoveries



DISCOVERIES


Because what's interstellar travel without a little exploration?

Welcome to our discoveries page! Here players can try to glean extra tidbits, information, or locations from the current chapter. Please remember that exosuits do not store any information made through discoveries save for basic map data, and all chances of success/fail are determined by RNG. Discoveries are divided into three tiers: locations, FFR (Flora, Fauna & Resources), and item properties.
    Tier 1: Location Discoveries: ACCESS DENIED

    These are expedition-based. This means that in order for them to happen players must OOCly arrange an IC expedition for their characters to go out & explore on their own. Once you have plotted a course with the intent to thread & play out their trips, we will provide you with all the relevant information of what they will see, find, and discover! These discoveries are much more in-depth and count as a player plot which means it is up to players oocly to organize, and must be approved by the mods first. Characters may only investigate (1) location or direction at a time and are guaranteed a success. Examples of discoveries which can be made in this category are:
    • Plot Points (story-related areas)
    • Points of Interest (ruins, cities, settlements)
    • Items of Interest (alien technology, crashed spaceships)
    Since these are considered player plots you will first need to head on over and make a submission on our plot submissions post. Once approved, please use the OOC comm to gather your party members! Then when you're ready please use the Tier 1 Discovery Form and reply to this entry with the appropriate information and we'll get you started along your way! The player who first submits the player plot request will be our go-to contact for your discovery so make sure you're available!
    Tier 2: FFR Discoveries: ACCESS GRANTED

    Discoveries in this category are search-based and much simpler. Players only need to submit the general area in which their characters is searching & for how long in order to determine what can be found in any given (discovered) area on the map. This means you cannot search an area if characters haven't been there before. The soft rule is that they need to be able to reach it on foot with limited supplies. FFR discoveries have a 30% chance to fail and return results such as "You found rocks!". Examples of discoveries which can be made in this category are:
    • Water
    • Shelter
    • Resources
    • Flora (quantity)
    • Fauna (quantity)
    • Items of Interest
    Tier 3: Item Property Discoveries: ACCESS GRANTED

    These discoveries are interaction-based. Once a resource, item, or species has been added to the Flora, Fauna & Resources page, all players can choose to have their character(s) interact with it to learn more about it. These discoveries require a short write-up of how the character will be investigating the desired object or creature, and have a 15% chance to fail. Characters can only investigate (1) object or species at a time. Examples of discoveries which can be made in this category are:
    • Flora Toxicity (low, medium, high)
    • Flora Uses (food, unique properties)
    • Flora Behavior (patterns, neutral, hostile)
    • Fauna Behavior (friendly, neutral, hostile)
    • Fauna Uses (food, unique properties)
    • Language Discovery (vocabulary)
    • Lore (logs, documents, specimens)
As Discoveries are been made they will be added to the game archives and noted in the Discord server changelog. By the time characters depart a planet both the map and the Flora, Fauna & Resources pages should be sufficiently filled in with detail regardless of whether or not they uncover all it has to offer.

If you would like to make a discovery please fill out the appropriate form with "DISCOVERY TIER: #" in the subject line:

Tier 1: Location Discoveries



Tier 2: FFR Discoveries



Tier 3: Item Properties Discoveries


Please direct all questions regarding discoveries to our FAQ.


zerkalos: (Default)

DISCOVERY TIER: 3

[personal profile] zerkalos 2016-10-17 11:40 am (UTC)(link)
--FAUNA DISCOVERY--
Character(s) Involved:
Zhukov | [personal profile] zerkalos
Fauna: Trilobite
Type of Interaction:

Stage One: Once he sees that something has been gnawing on the pods and the bones, he will take his rations that he doesn't need very much of and set a small trap with the food and water as bait. This will mostly consist of going a little bit further out from where camp is set up in the giant bones, and digging a hole for the food to sit in. He will also leave his makeshift shiv there for reflection jumping. Then sitting back far enough to not be close, and wait to see what turns up.

Stage two: if stage one doesn't work, of course, he will take his makeshift bandana he uses to cover his creepy face and that is all bloody and ash covered from his skin and smells like something dying, and leave that out as bait.
Edited 2016-10-17 11:41 (UTC)
zerkalos: (Default)

[personal profile] zerkalos 2016-10-17 01:03 pm (UTC)(link)
Oh gosh! I am so sorry I misunderstood how this worked, my mistake! Thank you so much c: