THE RUINED HULL

Your First SpacecraftThe encounter with the Trilobite Queen has left behind more than just meat and chaos. Where the gargantuan creature originally rose out of the sand, an equally massive sinkhole has formed--and exposed something gleaming in the bottom of it. Something old, something metal, something
huge...
Welcome to
THE RUINED HULL.The Ruined Hull is an enormous derelict ship, long-entombed beneath the surface of the sand. The Trilobite Queen's egress has disturbed the ground significantly enough to open a way down to it, and while there are no doors that lead inside, a large gash along one side permits entry. Unlike those seen before, this particular gash doesn't look like it was made by anything organic.
What is this thing? Well, you'll have to
discover what's going on with it. But characters must be careful while exploring... While inside the Hull, the
suit's power drains at an alarming rate: anyone at 100% has about one hour before dropping completely down to zero.
The derelict craft is a seemingly-infinite maze of rooms that's all too easy to lose one's way in. The deeper one goes, the faster the power drains. Characters will need to watch their power levels to make sure they return to the surface in time for a recharge, or risk freezing up somewhere in the bowels of this abandoned spaceship. One thing is common to most of the rooms, though: the unique nature of the metal in this ship has condensed moisture in the area, making much of the surfaces slick and moist. Water drips from the ceiling in many places, especially those rooms closest to the surface.
There is bounty to be found inside the Ruined Hull! It's much too large for the interlopers to completely explore (especially given their suit restrictions), but there's plenty to be found for those brave enough to search.
How does all of this relate to world-building?
We'd like you to help flesh it out!
How do you do that? It's a simple as commenting to this entry. We've provided some sample locations below here to help get you inspired, but what we're looking for is for players to submit their own ideas for locations, items, or things of note to be found inside the hull. Are there maze-like corridors? A room with giant hole in the middle of it, falling for floor after floor until it goes too deep to see any further? Maybe your character is looking for some kind of central command-looking area, or a terminal to interface with in the hopes of gleaning more information.
Whatever it may be we'd like you to come and help flesh out the ship's layout! And that's where
Exploring come in!
To explore the Hull, comment to our
Exploration thread below. This can be mid-IC thread or ahead of time if you have plans, whichever works best! The comments themselves should be along the lines of asking about interacting with objects in the rooms or what you might find from exploring a given room. Feel free to ask about anything that is there or that one might find. As details are worked out, the descriptions of the rooms will grow and there will be even more for everyone to play around with! The descriptions and the responses given are your building blocks to create posts as characters explore.
To start the start the event off we have provided
(4) rooms for characters to explore & uncover. As things progress and players move throughout the Ruined Hull, more items, supplies, and areas will be unlocked!
Final Notes
As there will no doubt be a lot going on in terms of exploration and suggestions, feel free to throw up threads here to work out ideas or plans, set up groups to go exploring together, or even potentially get your character in a fix from staying down deep too long and needing to get dragged out. There is a lot of potential for what you can find, so don't be afraid to ask if you have an idea!
While this post is to keep planning in one place, it is largely up to everyone to make their own logs detailing their explorations! There will not be a mingle or mass post to reply to, so don't hesitate to make up a post of your own to get things started. Have an idea for something a bit bigger in scope or plan? Hit up our
plotting post! More general
discoveries are still open so don't feel as though you can only attempt discoveries from the new setting. Everything is still fair game!
The
Ruined Hull will be available for exploration until November 11th.
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Re: EXPLORATION
Re: EXPLORATION
Re: EXPLORATION
Assuming he spends more time in the command center/holo room, would Lance be able to find anything of interest? Documents, ammo, weird electronics, spoopy remains*????
*spoopy remains optional
Re: EXPLORATION
He will find:
-2 power cells (D battery)
-1 small power cell (C battery)
-1 large data cylinder (requires being plugged into a viewport to see contents. And to make it even more awkward we're going to say it's cucumber-sized.)
-1 ruptured Kharid egg, spoopy remains included. Watch your feet!
no subject
Are there any operational viewports in the holo room that might fit an unfortunately-shaped data cylinder? Would any terminals respond to suit power or would a pearl give them enough of a boost?
If YES................what's in the cylinder?
no subject
...Or as lockdown as it can get without power. So basically everything just goes red in warning. The pearls will temporarily light up the panel though, before their power is absorbed through the tech & to the ship's core.
Maybe you should try the working terminal in the Rusted Room
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once the ic threads get there I will ping you guys again! thank you for your patience...
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Will they be able to work the terminal and find out what's on that data cylinder? If so, what do they find?
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There could be other ways to power it though... A lot of people got power cells after all!
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OH COME ON...................actually wait, Lance is still packing his 2 D power cells. Is that enough...
no subject
As for what's on it.....
A BUNCH OF ALIEN WORDS. You're welcome.
Really though there's a lot of alien words, but there is also a bit inside of the data which clearly shows the Atlas symbol, as well as a map of Kharas with several locations highlighted with it. Where the ship is in relation to them is impossible to tell though: it's just map data of the planet, so no GPS or anything like that.
The map will be a holographic display of the planet in its entirety, lacking any geographical data aside from continents, long/latitude, and North/South.
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Thank you for this!!
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They can download all the map data onto their wrist communicators & share it among the other travelers through interfacing :)
Aaand as a follow-up: by interfacing with data containing an alien language, Lance and Ahsoka can absorb it into their suits, giving them the ability to read portions of it!
no subject
Now that Lance and Ahsoka have some limited translation abilities (am I reading this right? Does it only apply to the map data or ALL alien language data?), can they understand some of the ~~~alien words~~~ from earlier?
Would other characters also gain limited language comprehension via interfacing?
no subject
It applies to all of the alien language specific to the data cylinder which is, luckily, the same as Clark's! They will understand roughly 15%, the same as Clark--since they have an actual source to take from. This ability can be passed on through interfacing! (Since it was gained that way and not through a crazy impossible crit roll).
From this they will be able to see the following words marked on the map:
no subject
So just to confirm, characters can't tell their own positioning within this map, right? So they can't tell in which direction they're headed or if they're going towards the 'capital' or the 'target'?
Is the data interactive/modifiable in any way? Can they add locations, 'pin' spots, zoom in/out of the map, etc.
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And once it's stored in their communicators they can modify and make notes and they want on it! They can manipulate, zoom in and out, etc. with no issues :)
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no subject
like the desert
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just sayin